Facing the Industrial Revolution 4.0: Increasing Teacher Competence through the Technical Guidance on Making Digital Teaching Materials
Abstract
Indonesia faces the biggest challenge in education. The problem is teachers have not used IT in learning. Teachers in partner schools still maintain conventional learning so interactive training in teaching material is needed. The training was about using the Kvisoft Flipbook Maker (KFM) application to prepare students to compete in science and technology. By using the KFM program, teaching materials become more interesting because they are equipped with animations and videos that can increase student interest in learning. This paper explains about training activities and produces digital teaching materials. Partners in this activity were the teachers at SMAN 2 Palembayan. The implementation method used consists of four activities, namely: preparation, implementation, monitoring and evaluation, as well as analysis and reporting.
References
[2] Suryadi, Ace. "Pemanfaatan ICT dalam pembelajaran." Jurnal Pendidikan Terbuka dan Jarak Jauh 8, no. 2 (2007): 83-98.
[3] Rahim, F. R., A. Muttaqiin, and A. Hardinata. "A preliminary investigation into critical and creative thinking skills of university students in integrated science class 7 course." In Journal of Physics: Conference Series, vol. 1185, no. 1, p. 012131. IOP Publishing, 2019.
[4] Suwardana, Hendra. "Revolusi Industri 4. 0 Berbasis Revolusi Mental." JATI UNIK: Jurnal Ilmiah Teknik dan Manajemen Industri 1, no. 2 (2018): 102-110.
[5] Budiwibowo, Satrijo. "Pengaruh Gaya Kepemimpinan Transaksional, Transformasional dan Disiplin Kerja Terhadap Kinerja Guru (Karyawan) di Kota Madiun." Premiere Educandum: Jurnal Pendidikan Dasar dan Pembelajaran 4, no. 02 (2016).
[6] Suyanto. Dinamika pendidikan nasional dalam pencaturan dunia global. Pusat Studi Agama dan Peradaban Muhammadiyah, 2006.
[7] Permanasari, Anna. "STEM education: inovasi dalam pembelajaran sains." In Prosiding SNPS (Seminar Nasional Pendidikan Sains), vol. 3, pp. 23-34. 2016.
[8] Rahim, Fanny Rahmatina, Festiyed Festiyed, Yohandri Yohandri, Yulkifli Yulkifli, and Djusmaini Djamas. "STUDI PENGALAMAN GURU-GURU MTSN 6 PESISIR SELATAN DALAM PENULISAN KARYA TULIS ILMIAH GUNA MENINGKATAN IPTEK MASYARAKAT SERTA MEWUJUDKAN GURU YANG PROFESIONAL." JURNAL EKSAKTA PENDIDIKAN (JEP) 1, no. 2 (2017): 80-87.
[9] Rahim, Fanny Rahmatina. "Research Based Learning dalam Pembelajaran IPA Terpadu Untuk Meningkatkan Kemampuan Berpikir Kreatif Mahasiswa." SEMESTA: Journal of Science Education and Teaching 1, no. 2 (2018): 32-38.
[10] Shiratuddin, Norshuhada, Monica Landoni, Forbes Gibb, and Shahizan Hassan. "E-book technology and its potential applications in distance education." Journal of Digital information 3, no. 4 (2004).
[11] Nurseto, Tejo. "Membuat media pembelajaran yang menarik." Jurnal Ekonomi dan Pendidikan 8, no. 1 (2011).
[12] Ramdania, Diena Randa. "Penggunaan Media Flash Flip Book Dalam Pembelajaran Teknologi Informasi Dan Komunikasi Untuk Meningkatkan Hasil Belajar Siswa." Bandung. UPI. Artikel Ilmiah Tugas Akhir (2013).
[13] PUTRA HARI SEARMADI, B. A. G. U. S. "Penerapan Inovasi Flipbook Sebagai Media Pembelajaran Untuk Meningkatkan Hasil Belajar Pengenalan PHP Kelas XI RPL di SMK Negeri 2 Mojokerto." IT-EDU 1, no. 02 (2016).
[14] Rasiman, Rasiman, and Siska Pramasdyahsari Agnita. "Development of mathematics learning media e-comic based on flip book maker to increase the critical thinking skill and character of junior high school students." International Journal of Education and Research 2, no. 11 (2014): 535-544.
[15] Hidayat, Ahmad. "Pengembangan Buku Elektronik Interaktif pada Materi Fisika Kuantum Kelas XII SMA." Jurnal Pendidikan Fisika 5, no. 2 (2017): 87-101.
[16] Divayana, Dewa Gede Hendra, P. Wayan Arta Suyasa, and Agus Adiarta. "PELATIHAN PEMBUATAN BUKU DIGITAL BERBASIS KVISOFT FLIPBOOK MAKER BAGI PARA GURU DI SMK TI UDAYANA." Abdimas Dewantara 1, no. 2 (2018): 31-44.
[17] Rizki, Swaditya, and Nego Linuhung. "Pengembangan Bahan Ajar Program Linear Berbasis Kontekstual dan ICT." AKSIOMA: Jurnal Program Studi Pendidikan Matematika 5, no. 2 (2017): 137-144.
[18] Muhson, Ali. "Pengembangan media pembelajaran berbasis teknologi informasi." Jurnal Pendidikan Akuntansi Indonesia 8, no. 2 (2010).